From d24a16045f0f6b0b873d5e3b5bf187c1a8c4343f Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 3 Feb 2021 16:43:04 -0300 Subject: shader: Initial instruction support --- .../impl/floating_point_fused_multiply_add.cpp | 73 ++++++++++++++++++++++ 1 file changed, 73 insertions(+) create mode 100644 src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp') diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp new file mode 100644 index 000000000..30ca052ec --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp @@ -0,0 +1,73 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/common_types.h" +#include "shader_recompiler/exception.h" +#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h" +#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" + +namespace Shader::Maxwell { +namespace { +void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c, bool neg_a, + bool neg_b, bool neg_c, bool sat, bool cc, FmzMode fmz_mode, FpRounding fp_rounding) { + union { + u64 raw; + BitField<0, 8, IR::Reg> dest_reg; + BitField<8, 8, IR::Reg> src_a; + } const ffma{insn}; + + if (sat) { + throw NotImplementedException("FFMA SAT"); + } + if (cc) { + throw NotImplementedException("FFMA CC"); + } + const IR::U32 op_a{v.ir.FPAbsNeg(v.X(ffma.src_a), false, neg_a)}; + const IR::U32 op_b{v.ir.FPAbsNeg(src_b, false, neg_b)}; + const IR::U32 op_c{v.ir.FPAbsNeg(src_c, false, neg_c)}; + const IR::FpControl fp_control{ + .no_contraction{true}, + .rounding{CastFpRounding(fp_rounding)}, + .fmz_mode{CastFmzMode(fmz_mode)}, + }; + v.X(ffma.dest_reg, v.ir.FPFma(op_a, op_b, op_c, fp_control)); +} + +void FFMA(TranslatorVisitor& v, u64 insn, const IR::U32& src_b, const IR::U32& src_c) { + union { + u64 raw; + BitField<47, 1, u64> cc; + BitField<48, 1, u64> neg_b; + BitField<49, 1, u64> neg_c; + BitField<50, 1, u64> sat; + BitField<51, 2, FpRounding> fp_rounding; + BitField<53, 2, FmzMode> fmz_mode; + } const ffma{insn}; + + FFMA(v, insn, src_b, src_c, false, ffma.neg_b != 0, ffma.neg_c != 0, ffma.sat != 0, + ffma.cc != 0, ffma.fmz_mode, ffma.fp_rounding); +} +} // Anonymous namespace + +void TranslatorVisitor::FFMA_reg(u64 insn) { + FFMA(*this, insn, GetReg20(insn), GetReg39(insn)); +} + +void TranslatorVisitor::FFMA_rc(u64) { + throw NotImplementedException("FFMA (rc)"); +} + +void TranslatorVisitor::FFMA_cr(u64 insn) { + FFMA(*this, insn, GetCbuf(insn), GetReg39(insn)); +} + +void TranslatorVisitor::FFMA_imm(u64) { + throw NotImplementedException("FFMA (imm)"); +} + +void TranslatorVisitor::FFMA32I(u64) { + throw NotImplementedException("FFMA32I"); +} + +} // namespace Shader::Maxwell -- cgit v1.2.3