From 6c51f496320f698e123207c09ca61e55180a31b5 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 28 Mar 2021 22:23:45 -0400 Subject: shader: Implement FSWZADD --- .../translate/impl/floating_point_swizzled_add.cpp | 44 ++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp') diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp new file mode 100644 index 000000000..e42921a21 --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp @@ -0,0 +1,44 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/common_types.h" +#include "shader_recompiler/exception.h" +#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h" +#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" + +namespace Shader::Maxwell { +void TranslatorVisitor::FSWZADD(u64 insn) { + union { + u64 raw; + BitField<0, 8, IR::Reg> dest_reg; + BitField<28, 8, u64> swizzle; + BitField<38, 1, u64> ndv; + BitField<39, 2, FpRounding> round; + BitField<44, 1, u64> ftz; + BitField<47, 1, u64> cc; + } const fswzadd{insn}; + + if (fswzadd.ndv != 0) { + throw NotImplementedException("FSWZADD NDV"); + } + + const IR::F32 src_a{GetFloatReg8(insn)}; + const IR::F32 src_b{GetFloatReg20(insn)}; + const IR::U32 swizzle{ir.Imm32(static_cast(fswzadd.swizzle))}; + + const IR::FpControl fp_control{ + .no_contraction{false}, + .rounding{CastFpRounding(fswzadd.round)}, + .fmz_mode{fswzadd.ftz != 0 ? IR::FmzMode::FTZ : IR::FmzMode::None}, + }; + + const IR::F32 result{ir.FSwizzleAdd(src_a, src_b, swizzle, fp_control)}; + F(fswzadd.dest_reg, result); + + if (fswzadd.cc != 0) { + throw NotImplementedException("FSWZADD CC"); + } +} + +} // namespace Shader::Maxwell -- cgit v1.2.3