From 76c8a962ac4eae77e71d66a72c448930240339f9 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 20 Mar 2021 19:11:56 -0300 Subject: spirv: Implement VertexId and InstanceId, refactor code --- src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp') diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index e72505d61..e7fa3fce0 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -38,6 +38,12 @@ void GetAttribute(Info& info, IR::Attribute attribute) { case IR::Attribute::PositionW: info.loads_position = true; break; + case IR::Attribute::InstanceId: + info.loads_instance_id = true; + break; + case IR::Attribute::VertexId: + info.loads_vertex_id = true; + break; default: throw NotImplementedException("Get attribute {}", attribute); } -- cgit v1.2.3