From 9e9aed41bebc1b7d29dbfcddcc203693bcdc680e Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 19 Dec 2023 10:55:56 -0500 Subject: shader_recompiler: use float image operations on load/store when required --- src/shader_recompiler/shader_info.h | 105 ++++++++++++++++++++++++++++++++++-- 1 file changed, 101 insertions(+), 4 deletions(-) (limited to 'src/shader_recompiler/shader_info.h') diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index 1419b8fe7..ed13e6820 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -35,14 +35,109 @@ enum class TextureType : u32 { }; constexpr u32 NUM_TEXTURE_TYPES = 9; -enum class TexturePixelFormat : u32 { +enum class TexturePixelFormat { + A8B8G8R8_UNORM, A8B8G8R8_SNORM, + A8B8G8R8_SINT, + A8B8G8R8_UINT, + R5G6B5_UNORM, + B5G6R5_UNORM, + A1R5G5B5_UNORM, + A2B10G10R10_UNORM, + A2B10G10R10_UINT, + A2R10G10B10_UNORM, + A1B5G5R5_UNORM, + A5B5G5R1_UNORM, + R8_UNORM, R8_SNORM, - R8G8_SNORM, + R8_SINT, + R8_UINT, + R16G16B16A16_FLOAT, + R16G16B16A16_UNORM, R16G16B16A16_SNORM, - R16G16_SNORM, + R16G16B16A16_SINT, + R16G16B16A16_UINT, + B10G11R11_FLOAT, + R32G32B32A32_UINT, + BC1_RGBA_UNORM, + BC2_UNORM, + BC3_UNORM, + BC4_UNORM, + BC4_SNORM, + BC5_UNORM, + BC5_SNORM, + BC7_UNORM, + BC6H_UFLOAT, + BC6H_SFLOAT, + ASTC_2D_4X4_UNORM, + B8G8R8A8_UNORM, + R32G32B32A32_FLOAT, + R32G32B32A32_SINT, + R32G32_FLOAT, + R32G32_SINT, + R32_FLOAT, + R16_FLOAT, + R16_UNORM, R16_SNORM, - OTHER + R16_UINT, + R16_SINT, + R16G16_UNORM, + R16G16_FLOAT, + R16G16_UINT, + R16G16_SINT, + R16G16_SNORM, + R32G32B32_FLOAT, + A8B8G8R8_SRGB, + R8G8_UNORM, + R8G8_SNORM, + R8G8_SINT, + R8G8_UINT, + R32G32_UINT, + R16G16B16X16_FLOAT, + R32_UINT, + R32_SINT, + ASTC_2D_8X8_UNORM, + ASTC_2D_8X5_UNORM, + ASTC_2D_5X4_UNORM, + B8G8R8A8_SRGB, + BC1_RGBA_SRGB, + BC2_SRGB, + BC3_SRGB, + BC7_SRGB, + A4B4G4R4_UNORM, + G4R4_UNORM, + ASTC_2D_4X4_SRGB, + ASTC_2D_8X8_SRGB, + ASTC_2D_8X5_SRGB, + ASTC_2D_5X4_SRGB, + ASTC_2D_5X5_UNORM, + ASTC_2D_5X5_SRGB, + ASTC_2D_10X8_UNORM, + ASTC_2D_10X8_SRGB, + ASTC_2D_6X6_UNORM, + ASTC_2D_6X6_SRGB, + ASTC_2D_10X6_UNORM, + ASTC_2D_10X6_SRGB, + ASTC_2D_10X5_UNORM, + ASTC_2D_10X5_SRGB, + ASTC_2D_10X10_UNORM, + ASTC_2D_10X10_SRGB, + ASTC_2D_12X10_UNORM, + ASTC_2D_12X10_SRGB, + ASTC_2D_12X12_UNORM, + ASTC_2D_12X12_SRGB, + ASTC_2D_8X6_UNORM, + ASTC_2D_8X6_SRGB, + ASTC_2D_6X5_UNORM, + ASTC_2D_6X5_SRGB, + E5B9G9R9_FLOAT, + D32_FLOAT, + D16_UNORM, + X8_D24_UNORM, + S8_UINT, + D24_UNORM_S8_UINT, + S8_UINT_D24_UNORM, + D32_FLOAT_S8_UINT, }; enum class ImageFormat : u32 { @@ -97,6 +192,7 @@ struct ImageBufferDescriptor { ImageFormat format; bool is_written; bool is_read; + bool is_integer; u32 cbuf_index; u32 cbuf_offset; u32 count; @@ -129,6 +225,7 @@ struct ImageDescriptor { ImageFormat format; bool is_written; bool is_read; + bool is_integer; u32 cbuf_index; u32 cbuf_offset; u32 count; -- cgit v1.2.3