From 37bc5118ea8f5891741faba8963ce9ae5f88e946 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Tue, 22 Nov 2022 18:38:23 -0500 Subject: CMake: Use precompiled headers --- src/shader_recompiler/CMakeLists.txt | 5 +++++ src/shader_recompiler/precompiled_headers.h | 13 +++++++++++++ 2 files changed, 18 insertions(+) create mode 100644 src/shader_recompiler/precompiled_headers.h (limited to 'src/shader_recompiler') diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index 545d69c7e..967ec9ba7 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt @@ -230,6 +230,7 @@ add_library(shader_recompiler STATIC ir_opt/texture_pass.cpp ir_opt/verification_pass.cpp object_pool.h + precompiled_headers.h profile.h program_header.h runtime_info.h @@ -258,3 +259,7 @@ else() endif() create_target_directory_groups(shader_recompiler) + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(shader_recompiler PRIVATE precompiled_headers.h) +endif() diff --git a/src/shader_recompiler/precompiled_headers.h b/src/shader_recompiler/precompiled_headers.h new file mode 100644 index 000000000..bd8f64a2e --- /dev/null +++ b/src/shader_recompiler/precompiled_headers.h @@ -0,0 +1,13 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include + +#include + +#include "common/assert.h" +#include "frontend/maxwell/translate/impl/impl.h" -- cgit v1.2.3