From 562af301819227d65a251a2c29c997bf798da7ba Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Fri, 4 Jun 2021 00:11:16 +0200 Subject: shader: Fix VertexA Shaders. --- src/shader_recompiler/frontend/maxwell/program.cpp | 19 ++++++++++++----- src/shader_recompiler/ir_opt/dual_vertex_pass.cpp | 24 ++++++++++++++-------- src/shader_recompiler/ir_opt/passes.h | 1 - 3 files changed, 30 insertions(+), 14 deletions(-) (limited to 'src/shader_recompiler') diff --git a/src/shader_recompiler/frontend/maxwell/program.cpp b/src/shader_recompiler/frontend/maxwell/program.cpp index 900fc7ab1..8489f9a5f 100644 --- a/src/shader_recompiler/frontend/maxwell/program.cpp +++ b/src/shader_recompiler/frontend/maxwell/program.cpp @@ -171,20 +171,29 @@ IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b IR::Program result{}; Optimization::VertexATransformPass(vertex_a); Optimization::VertexBTransformPass(vertex_b); - std::swap(result.blocks, vertex_a.blocks); - result.blocks.insert(result.blocks.end(), vertex_b.blocks.begin(), vertex_b.blocks.end()); + for (const auto& term : vertex_a.syntax_list) { + if (term.type == IR::AbstractSyntaxNode::Type::Return) { + continue; + } + result.syntax_list.push_back(term); + } + for (const auto& term : vertex_b.syntax_list) { + result.syntax_list.push_back(term); + } + result.blocks = GenerateBlocks(result.syntax_list); + result.post_order_blocks = vertex_b.post_order_blocks; + for (const auto& block : vertex_a.post_order_blocks) { + result.post_order_blocks.push_back(block); + } result.stage = Stage::VertexB; result.info = vertex_a.info; result.local_memory_size = std::max(vertex_a.local_memory_size, vertex_b.local_memory_size); - for (size_t index = 0; index < 32; ++index) { result.info.input_generics[index].used |= vertex_b.info.input_generics[index].used; result.info.stores_generics[index] |= vertex_b.info.stores_generics[index]; } Optimization::JoinTextureInfo(result.info, vertex_b.info); Optimization::JoinStorageInfo(result.info, vertex_b.info); - Optimization::DualVertexJoinPass(result); - result.post_order_blocks = PostOrder(result.syntax_list.front()); Optimization::DeadCodeEliminationPass(result); Optimization::VerificationPass(result); Optimization::CollectShaderInfoPass(env_vertex_b, result); diff --git a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp index b0a9f5258..a926123f2 100644 --- a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp +++ b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp @@ -13,16 +13,24 @@ namespace Shader::Optimization { -void VertexATransformPass(IR::Program&) { - throw NotImplementedException("VertexA pass"); +void VertexATransformPass(IR::Program& program) { + for (IR::Block* const block : program.blocks) { + for (IR::Inst& inst : block->Instructions()) { + if (inst.GetOpcode() == IR::Opcode::Epilogue) { + return inst.Invalidate(); + } + } + } } -void VertexBTransformPass(IR::Program&) { - throw NotImplementedException("VertexA pass"); -} - -void DualVertexJoinPass(IR::Program&) { - throw NotImplementedException("VertexA pass"); +void VertexBTransformPass(IR::Program& program) { + for (IR::Block* const block : program.blocks) { + for (IR::Inst& inst : block->Instructions()) { + if (inst.GetOpcode() == IR::Opcode::Prologue) { + return inst.Invalidate(); + } + } + } } } // namespace Shader::Optimization diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index e9cb8546a..5ebde49ea 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -25,7 +25,6 @@ void VerificationPass(const IR::Program& program); // Dual Vertex void VertexATransformPass(IR::Program& program); void VertexBTransformPass(IR::Program& program); -void DualVertexJoinPass(IR::Program& program); void JoinTextureInfo(Info& base, Info& source); void JoinStorageInfo(Info& base, Info& source); -- cgit v1.2.3