From ac265a72ce4176ceb3cd10a5548ab71519771640 Mon Sep 17 00:00:00 2001 From: ameerj Date: Mon, 23 Nov 2020 13:25:01 -0500 Subject: nvdec cleanup --- src/video_core/command_classes/codecs/codec.cpp | 7 ++++--- src/video_core/command_classes/vic.cpp | 21 +++++++++++++-------- src/video_core/command_classes/vic.h | 7 +++++++ 3 files changed, 24 insertions(+), 11 deletions(-) (limited to 'src/video_core/command_classes') diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp index 39bc923a5..d02dc6260 100644 --- a/src/video_core/command_classes/codecs/codec.cpp +++ b/src/video_core/command_classes/codecs/codec.cpp @@ -44,8 +44,10 @@ Codec::~Codec() { } void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) { - LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec); - current_codec = codec; + if (current_codec != codec) { + LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast(codec)); + current_codec = codec; + } } void Codec::StateWrite(u32 offset, u64 arguments) { @@ -55,7 +57,6 @@ void Codec::StateWrite(u32 offset, u64 arguments) { void Codec::Decode() { bool is_first_frame = false; - if (!initialized) { if (current_codec == NvdecCommon::VideoCodec::H264) { av_codec = avcodec_find_decoder(AV_CODEC_ID_H264); diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp index 2b7569335..73680d057 100644 --- a/src/video_core/command_classes/vic.cpp +++ b/src/video_core/command_classes/vic.cpp @@ -18,7 +18,10 @@ extern "C" { namespace Tegra { Vic::Vic(GPU& gpu_, std::shared_ptr nvdec_processor_) - : gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {} + : gpu(gpu_), + nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} + +{} Vic::~Vic() = default; void Vic::VicStateWrite(u32 offset, u32 arguments) { @@ -89,8 +92,10 @@ void Vic::Execute() { // Get Converted frame const std::size_t linear_size = frame->width * frame->height * 4; - using AVMallocPtr = std::unique_ptr; - AVMallocPtr converted_frame_buffer{static_cast(av_malloc(linear_size)), av_free}; + // Only allocate frame_buffer once per stream, as the size is not expected to change + if (!converted_frame_buffer) { + converted_frame_buffer = AVMallocPtr{static_cast(av_malloc(linear_size)), av_free}; + } const int converted_stride{frame->width * 4}; u8* const converted_frame_buf_addr{converted_frame_buffer.get()}; @@ -104,12 +109,12 @@ void Vic::Execute() { const u32 block_height = static_cast(config.block_linear_height_log2); const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1, block_height, 0); - std::vector swizzled_data(size); + luma_buffer.resize(size); Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4, - frame->width, 4, swizzled_data.data(), + frame->width, 4, luma_buffer.data(), converted_frame_buffer.get(), block_height, 0, 0); - gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size); + gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size); } else { // send pitch linear frame gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr, @@ -132,8 +137,8 @@ void Vic::Execute() { const auto stride = frame->linesize[0]; const auto half_stride = frame->linesize[1]; - std::vector luma_buffer(aligned_width * surface_height); - std::vector chroma_buffer(aligned_width * half_height); + luma_buffer.resize(aligned_width * surface_height); + chroma_buffer.resize(aligned_width * half_height); // Populate luma buffer for (std::size_t y = 0; y < surface_height - 1; ++y) { diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h index 8c4e284a1..6eaf72f21 100644 --- a/src/video_core/command_classes/vic.h +++ b/src/video_core/command_classes/vic.h @@ -97,6 +97,13 @@ private: GPU& gpu; std::shared_ptr nvdec_processor; + /// Avoid reallocation of the following buffers every frame, as their + /// size does not change during a stream + using AVMallocPtr = std::unique_ptr; + AVMallocPtr converted_frame_buffer; + std::vector luma_buffer; + std::vector chroma_buffer; + GPUVAddr config_struct_address{}; GPUVAddr output_surface_luma_address{}; GPUVAddr output_surface_chroma_u_address{}; -- cgit v1.2.3