From f93d769a1ca127eadfa2edeab03465aeb7552e8d Mon Sep 17 00:00:00 2001 From: Subv Date: Fri, 16 Mar 2018 22:06:24 -0500 Subject: GPU: Handle the SetShader method call (0xE24) and store the shader config. --- src/video_core/engines/maxwell_3d.cpp | 24 ++++++++++++++++++++++-- 1 file changed, 22 insertions(+), 2 deletions(-) (limited to 'src/video_core/engines/maxwell_3d.cpp') diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 1b963e87e..603a2edaf 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -9,7 +9,7 @@ namespace Tegra { namespace Engines { const std::unordered_map Maxwell3D::method_handlers = { - {0xE24, {"PrepareShader", 5, &Maxwell3D::PrepareShader}}, + {0xE24, {"SetShader", 5, &Maxwell3D::SetShader}}, }; Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {} @@ -79,7 +79,27 @@ void Maxwell3D::DrawArrays() { LOG_WARNING(HW_GPU, "Game requested a DrawArrays, ignoring"); } -void Maxwell3D::PrepareShader(const std::vector& parameters) {} +void Maxwell3D::SetShader(const std::vector& parameters) { + /** + * Parameters description: + * [0] = Shader Program. + * [1] = Unknown. + * [2] = Offset to the start of the shader, after the 0x30 bytes header. + * [3] = Shader Type. + * [4] = Shader End Address >> 8. + */ + auto shader_program = static_cast(parameters[0]); + // TODO(Subv): This address is probably an offset from the CODE_ADDRESS register. + GPUVAddr begin_address = parameters[2]; + auto shader_type = static_cast(parameters[3]); + GPUVAddr end_address = parameters[4] << 8; + + auto& shader = state.shaders[static_cast(shader_program)]; + shader.program = shader_program; + shader.type = shader_type; + shader.begin_address = begin_address; + shader.end_address = end_address; +} } // namespace Engines } // namespace Tegra -- cgit v1.2.3