From 4adfc9bb0870296b372dc96296436538d6aa6c32 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 18 Feb 2020 13:24:38 -0400 Subject: Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan. --- src/video_core/gpu_thread.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/video_core/gpu_thread.cpp') diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 672f8d2fa..1c3ab2145 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -81,9 +81,12 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { } void ThreadManager::FlushRegion(VAddr addr, u64 size) { + if (!Settings::IsGPULevelExtreme()) { + return; + } if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) { u64 fence = PushCommand(FlushRegionCommand(addr, size)); - while (fence < state.signaled_fence.load(std::memory_order_relaxed)) { + while (fence > state.signaled_fence.load(std::memory_order_relaxed)) { } } } -- cgit v1.2.3