From 21b18057f7035e1442be20667662efba911653df Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 30 Dec 2020 02:03:50 -0300 Subject: host_shaders: Add Vulkan assembler compute shaders --- src/video_core/host_shaders/vulkan_quad_array.comp | 28 ++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 src/video_core/host_shaders/vulkan_quad_array.comp (limited to 'src/video_core/host_shaders/vulkan_quad_array.comp') diff --git a/src/video_core/host_shaders/vulkan_quad_array.comp b/src/video_core/host_shaders/vulkan_quad_array.comp new file mode 100644 index 000000000..212f4e998 --- /dev/null +++ b/src/video_core/host_shaders/vulkan_quad_array.comp @@ -0,0 +1,28 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#version 460 core + +layout (local_size_x = 1024) in; + +layout (std430, set = 0, binding = 0) buffer OutputBuffer { + uint output_indexes[]; +}; + +layout (push_constant) uniform PushConstants { + uint first; +}; + +void main() { + uint primitive = gl_GlobalInvocationID.x; + if (primitive * 6 >= output_indexes.length()) { + return; + } + + const uint quad_map[6] = uint[](0, 1, 2, 0, 2, 3); + for (uint vertex = 0; vertex < 6; ++vertex) { + uint index = first + primitive * 4 + quad_map[vertex]; + output_indexes[primitive * 6 + vertex] = index; + } +} -- cgit v1.2.3