From 9046f764bfb0097b827c585514f284124a61effd Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 8 Nov 2018 06:08:00 -0500 Subject: rasterizer_cache: Remove reliance on the System singleton Rather than have a transparent dependency, we can make it explicit in the interface. This also gets rid of the need to put the core include in a header. --- src/video_core/renderer_opengl/gl_buffer_cache.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_buffer_cache.h') diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index be29dc8be..91fca3f6c 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -15,6 +15,8 @@ namespace OpenGL { +class RasterizerOpenGL; + struct CachedBufferEntry final : public RasterizerCacheObject { VAddr GetAddr() const override { return addr; @@ -35,7 +37,7 @@ struct CachedBufferEntry final : public RasterizerCacheObject { class OGLBufferCache final : public RasterizerCache> { public: - explicit OGLBufferCache(std::size_t size); + explicit OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size); /// Uploads data from a guest GPU address. Returns host's buffer offset where it's been /// allocated. -- cgit v1.2.3