From d621e96d0de212cc16897eadf71e8a1b2e1eb5dc Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 23 May 2021 04:28:34 -0300 Subject: shader: Initial OpenGL implementation --- src/video_core/renderer_opengl/gl_buffer_cache.h | 40 ++++++++++++++++++++++-- 1 file changed, 37 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_buffer_cache.h') diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index ddcce5e97..4986c65fd 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -32,6 +32,8 @@ public: void MakeResident(GLenum access) noexcept; + [[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format); + [[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept { return address; } @@ -41,9 +43,17 @@ public: } private: + struct BufferView { + u32 offset; + u32 size; + VideoCore::Surface::PixelFormat format; + OGLTexture texture; + }; + GLuint64EXT address = 0; OGLBuffer buffer; GLenum current_residency_access = GL_NONE; + std::vector views; }; class BufferCacheRuntime { @@ -75,13 +85,19 @@ public: void BindTransformFeedbackBuffer(u32 index, Buffer& buffer, u32 offset, u32 size); + void BindTextureBuffer(Buffer& buffer, u32 offset, u32 size, + VideoCore::Surface::PixelFormat format); + + void BindImageBuffer(Buffer& buffer, u32 offset, u32 size, + VideoCore::Surface::PixelFormat format); + void BindFastUniformBuffer(size_t stage, u32 binding_index, u32 size) { if (use_assembly_shaders) { const GLuint handle = fast_uniforms[stage][binding_index].handle; const GLsizeiptr gl_size = static_cast(size); glBindBufferRangeNV(PABO_LUT[stage], binding_index, handle, 0, gl_size); } else { - const GLuint base_binding = device.GetBaseBindings(stage).uniform_buffer; + const GLuint base_binding = graphics_base_uniform_bindings[stage]; const GLuint binding = base_binding + binding_index; glBindBufferRange(GL_UNIFORM_BUFFER, binding, fast_uniforms[stage][binding_index].handle, 0, @@ -103,7 +119,7 @@ public: std::span BindMappedUniformBuffer(size_t stage, u32 binding_index, u32 size) noexcept { const auto [mapped_span, offset] = stream_buffer->Request(static_cast(size)); - const GLuint base_binding = device.GetBaseBindings(stage).uniform_buffer; + const GLuint base_binding = graphics_base_uniform_bindings[stage]; const GLuint binding = base_binding + binding_index; glBindBufferRange(GL_UNIFORM_BUFFER, binding, stream_buffer->Handle(), static_cast(offset), static_cast(size)); @@ -118,6 +134,19 @@ public: return has_fast_buffer_sub_data; } + void SetBaseUniformBindings(const std::array& bindings) { + graphics_base_uniform_bindings = bindings; + } + + void SetBaseStorageBindings(const std::array& bindings) { + graphics_base_storage_bindings = bindings; + } + + void SetImagePointers(GLuint* texture_handles_, GLuint* image_handles_) { + texture_handles = texture_handles_; + image_handles = image_handles_; + } + private: static constexpr std::array PABO_LUT{ GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, @@ -133,6 +162,11 @@ private: u32 max_attributes = 0; + std::array graphics_base_uniform_bindings{}; + std::array graphics_base_storage_bindings{}; + GLuint* texture_handles = nullptr; + GLuint* image_handles = nullptr; + std::optional stream_buffer; std::array, @@ -155,8 +189,8 @@ struct BufferCacheParams { static constexpr bool HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT = true; static constexpr bool NEEDS_BIND_UNIFORM_INDEX = true; static constexpr bool NEEDS_BIND_STORAGE_INDEX = true; - static constexpr bool NEEDS_BIND_TEXTURE_BUFFER_INDEX = true; static constexpr bool USE_MEMORY_MAPS = false; + static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = true; }; using BufferCache = VideoCommon::BufferCache; -- cgit v1.2.3