From a63a0daa5e773574019ec521c0a07096efbdcd36 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 3 Jun 2020 18:07:35 -0300 Subject: gl_arb_decompiler: Implement an assembly shader decompiler Emit code compatible with NV_gpu_program5. This should emit code compatible with Fermi, but it wasn't tested on that architecture. Pascal has some issues not present on Turing GPUs. --- src/video_core/renderer_opengl/gl_device.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_device.h') diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 98cca0254..145347943 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -88,6 +88,10 @@ public: return has_fast_buffer_sub_data; } + bool HasNvViewportArray2() const { + return has_nv_viewport_array2; + } + bool UseAssemblyShaders() const { return use_assembly_shaders; } @@ -111,6 +115,7 @@ private: bool has_component_indexing_bug{}; bool has_precise_bug{}; bool has_fast_buffer_sub_data{}; + bool has_nv_viewport_array2{}; bool use_assembly_shaders{}; }; -- cgit v1.2.3