From da440da9f54cc860f3c69da685a415d5ec9d7b64 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 28 Jun 2023 19:32:50 +0200 Subject: Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 35 ++++++++++++++++++------ 1 file changed, 26 insertions(+), 9 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index edf527f2d..aadd6967c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -485,12 +485,33 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache } } -void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) { +bool RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) { + MICROPROFILE_SCOPE(OpenGL_CacheManagement); + if (addr == 0 || size == 0) { + return false; + } + + { + std::scoped_lock lock{buffer_cache.mutex}; + if (buffer_cache.OnCPUWrite(addr, size)) { + return true; + } + } + + { + std::scoped_lock lock{texture_cache.mutex}; + texture_cache.WriteMemory(addr, size); + } + + shader_cache.InvalidateRegion(addr, size); + return false; +} + +void RasterizerOpenGL::OnCacheInvalidation(VAddr addr, u64 size) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); if (addr == 0 || size == 0) { return; } - shader_cache.OnCPUWrite(addr, size); { std::scoped_lock lock{texture_cache.mutex}; texture_cache.WriteMemory(addr, size); @@ -499,15 +520,11 @@ void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.CachedWriteMemory(addr, size); } + shader_cache.InvalidateRegion(addr, size); } void RasterizerOpenGL::InvalidateGPUCache() { - MICROPROFILE_SCOPE(OpenGL_CacheManagement); - shader_cache.SyncGuestHost(); - { - std::scoped_lock lock{buffer_cache.mutex}; - buffer_cache.FlushCachedWrites(); - } + gpu.InvalidateGPUCache(); } void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) { @@ -519,7 +536,7 @@ void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.WriteMemory(addr, size); } - shader_cache.OnCPUWrite(addr, size); + shader_cache.OnCacheInvalidation(addr, size); } void RasterizerOpenGL::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) { -- cgit v1.2.3