From 96ac3d518a9882a2a040f319c47a567467c9266d Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 25 Dec 2019 17:02:17 -0300 Subject: gl_rasterizer: Remove dirty flags --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp') diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 489eb143c..bef141f63 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -623,10 +623,6 @@ bool ShaderCacheOpenGL::GenerateUnspecializedShaders( } Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { - if (!system.GPU().Maxwell3D().dirty.shaders) { - return last_shaders[static_cast(program)]; - } - auto& memory_manager{system.GPU().MemoryManager()}; const GPUVAddr address{GetShaderAddress(system, program)}; -- cgit v1.2.3