From e6a224530454987aa7e4dfabe2f4d9b768b99a44 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 2 Feb 2019 21:14:36 -0300 Subject: gl_shader_disk_cache: Use unordered containers --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp') diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index bbcd15867..4883e4f62 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -431,11 +431,11 @@ CachedProgram ShaderCacheOpenGL::GeneratePrecompiledProgram( return shader; } -std::map ShaderCacheOpenGL::GenerateUnspecializedShaders( +std::unordered_map ShaderCacheOpenGL::GenerateUnspecializedShaders( const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback, const std::vector& raws, - const std::map& decompiled) { - std::map unspecialized; + const std::unordered_map& decompiled) { + std::unordered_map unspecialized; if (callback) callback(VideoCore::LoadCallbackStage::Decompile, 0, raws.size()); -- cgit v1.2.3