From eacf18cce9a05a28f50e916a752c04b0c9337707 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 25 May 2021 18:58:28 -0300 Subject: gl_shader_cache: Rename Program abstractions into Pipeline --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 42 +++++++++++----------- 1 file changed, 21 insertions(+), 21 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_shader_cache.cpp') diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index ceec83a8a..33757938a 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -152,7 +152,7 @@ GLenum AssemblyStage(size_t stage_index) { return GL_NONE; } -Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsProgramKey& key, +Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineKey& key, const Shader::IR::Program& program) { UNIMPLEMENTED_IF_MSG(key.xfb_enabled != 0, "Transform feedbacks"); @@ -282,7 +282,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo ShaderCache::~ShaderCache() = default; -GraphicsProgram* ShaderCache::CurrentGraphicsProgram() { +GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() { if (!RefreshStages(graphics_key.unique_hashes)) { return nullptr; } @@ -302,18 +302,18 @@ GraphicsProgram* ShaderCache::CurrentGraphicsProgram() { const auto [pair, is_new]{graphics_cache.try_emplace(graphics_key)}; auto& program{pair->second}; if (is_new) { - program = CreateGraphicsProgram(); + program = CreateGraphicsPipeline(); } return program.get(); } -ComputeProgram* ShaderCache::CurrentComputeProgram() { +ComputePipeline* ShaderCache::CurrentComputePipeline() { const VideoCommon::ShaderInfo* const shader{ComputeShader()}; if (!shader) { return nullptr; } const auto& qmd{kepler_compute.launch_description}; - const ComputeProgramKey key{ + const ComputePipelineKey key{ .unique_hash = shader->unique_hash, .shared_memory_size = qmd.shared_alloc, .workgroup_size{qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z}, @@ -323,20 +323,20 @@ ComputeProgram* ShaderCache::CurrentComputeProgram() { if (!is_new) { return pipeline.get(); } - pipeline = CreateComputeProgram(key, shader); + pipeline = CreateComputePipeline(key, shader); return pipeline.get(); } -std::unique_ptr ShaderCache::CreateGraphicsProgram() { +std::unique_ptr ShaderCache::CreateGraphicsPipeline() { GraphicsEnvironments environments; GetGraphicsEnvironments(environments, graphics_key.unique_hashes); main_pools.ReleaseContents(); - return CreateGraphicsProgram(main_pools, graphics_key, environments.Span(), true); + return CreateGraphicsPipeline(main_pools, graphics_key, environments.Span(), true); } -std::unique_ptr ShaderCache::CreateGraphicsProgram( - ShaderPools& pools, const GraphicsProgramKey& key, std::span envs, +std::unique_ptr ShaderCache::CreateGraphicsPipeline( + ShaderPools& pools, const GraphicsPipelineKey& key, std::span envs, bool build_in_parallel) { LOG_INFO(Render_OpenGL, "0x{:016x}", key.Hash()); size_t env_index{0}; @@ -382,27 +382,27 @@ std::unique_ptr ShaderCache::CreateGraphicsProgram( if (!device.UseAssemblyShaders()) { LinkProgram(source_program.handle); } - return std::make_unique( + return std::make_unique( texture_cache, buffer_cache, gpu_memory, maxwell3d, program_manager, state_tracker, std::move(source_program), std::move(assembly_programs), infos, key.xfb_enabled != 0 ? &key.xfb_state : nullptr); } -std::unique_ptr ShaderCache::CreateComputeProgram( - const ComputeProgramKey& key, const VideoCommon::ShaderInfo* shader) { +std::unique_ptr ShaderCache::CreateComputePipeline( + const ComputePipelineKey& key, const VideoCommon::ShaderInfo* shader) { const GPUVAddr program_base{kepler_compute.regs.code_loc.Address()}; const auto& qmd{kepler_compute.launch_description}; ComputeEnvironment env{kepler_compute, gpu_memory, program_base, qmd.program_start}; env.SetCachedSize(shader->size_bytes); main_pools.ReleaseContents(); - return CreateComputeProgram(main_pools, key, env, true); + return CreateComputePipeline(main_pools, key, env, true); } -std::unique_ptr ShaderCache::CreateComputeProgram(ShaderPools& pools, - const ComputeProgramKey& key, - Shader::Environment& env, - bool build_in_parallel) { +std::unique_ptr ShaderCache::CreateComputePipeline(ShaderPools& pools, + const ComputePipelineKey& key, + Shader::Environment& env, + bool build_in_parallel) { LOG_INFO(Render_OpenGL, "0x{:016x}", key.Hash()); Shader::Maxwell::Flow::CFG cfg{env, pools.flow_block, env.StartAddress()}; @@ -418,9 +418,9 @@ std::unique_ptr ShaderCache::CreateComputeProgram(ShaderPools& p AddShader(GL_COMPUTE_SHADER, source_program.handle, code); LinkProgram(source_program.handle); } - return std::make_unique(texture_cache, buffer_cache, gpu_memory, kepler_compute, - program_manager, program.info, - std::move(source_program), std::move(asm_program)); + return std::make_unique(texture_cache, buffer_cache, gpu_memory, + kepler_compute, program_manager, program.info, + std::move(source_program), std::move(asm_program)); } } // namespace OpenGL -- cgit v1.2.3