From c43eaa94f3e32c647bb54e0de4b9c35b114756a0 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 22 Jul 2018 00:37:12 -0400 Subject: gl_shader_decompiler: Implement SEL instruction. --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_shader_decompiler.cpp') diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index b48d30466..bfbfc3ac2 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1139,6 +1139,15 @@ private: "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1); break; } + case OpCode::Id::SEL_C: + case OpCode::Id::SEL_R: + case OpCode::Id::SEL_IMM: { + std::string condition = + GetPredicateCondition(instr.sel.pred, instr.sel.neg_pred != 0); + regs.SetRegisterToInteger(instr.gpr0, true, 0, + '(' + condition + ") ? " + op_a + " : " + op_b, 1, 1); + break; + } case OpCode::Id::LOP_C: case OpCode::Id::LOP_R: case OpCode::Id::LOP_IMM: { -- cgit v1.2.3