From dd35b4b18a69c02c3a22ba1a72504fbff69cfec0 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 21 Aug 2018 04:18:27 -0400 Subject: renderer_opengl: Namespace OpenGL code Namespaces all OpenGL code under the OpenGL namespace. Prevents polluting the global namespace and allows clear distinction between other renderers' code in the future. --- src/video_core/renderer_opengl/gl_shader_gen.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_shader_gen.cpp') diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 01c7b9720..0677317bc 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -7,7 +7,7 @@ #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/renderer_opengl/gl_shader_gen.h" -namespace GLShader { +namespace OpenGL::GLShader { using Tegra::Engines::Maxwell3D; @@ -103,4 +103,4 @@ void main() { return {out, program.second}; } -} // namespace GLShader +} // namespace OpenGL::GLShader -- cgit v1.2.3