From cfb20c4c9d863698b938aaad3d27cfe8e4eedb2b Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 15 Jan 2019 01:07:57 -0300 Subject: gl_shader_disk_cache: Save GLSL and entries into the precompiled file --- src/video_core/renderer_opengl/gl_shader_gen.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_shader_gen.h') diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index ac5e6917b..fd3105de3 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -26,8 +26,6 @@ struct ShaderSetup { ProgramCode code; ProgramCode code_b; // Used for dual vertex shaders u64 unique_identifier; - std::size_t real_size; - std::size_t real_size_b; } program; /// Used in scenarios where we have a dual vertex shaders -- cgit v1.2.3