From 1957640ea25b34bec9e356a06dadf5937933c4ef Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 14 Apr 2018 11:45:23 -0500 Subject: GPU: Allow configuring ssbos in the opengl state manager. --- src/video_core/renderer_opengl/gl_state.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_state.cpp') diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index 6da3a7781..7b8a15ed2 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -202,6 +202,20 @@ void OpenGLState::Apply() const { } } + // Constbuffers + for (u32 stage = 0; stage < draw.const_buffers.size(); ++stage) { + for (u32 buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) { + auto& current = cur_state.draw.const_buffers[stage][buffer_id]; + auto& new_state = draw.const_buffers[stage][buffer_id]; + if (current.enabled != new_state.enabled || current.bindpoint != new_state.bindpoint || + current.ssbo != new_state.ssbo) { + if (new_state.enabled) { + glBindBufferBase(GL_SHADER_STORAGE_BUFFER, new_state.bindpoint, new_state.ssbo); + } + } + } + } + // Lighting LUTs if (lighting_lut.texture_buffer != cur_state.lighting_lut.texture_buffer) { glActiveTexture(TextureUnits::LightingLUT.Enum()); -- cgit v1.2.3