From ec28f037e6cfe42c3285866572af075e1e72b3e9 Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sun, 30 Aug 2015 08:41:28 -0300 Subject: OpenGL: Add support for Sampler Objects to state tracker --- src/video_core/renderer_opengl/gl_state.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_state.h') diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 43aa29a81..6ecbedbb4 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -57,6 +57,7 @@ public: // 3 texture units - one for each that is used in PICA fragment shader emulation struct { GLuint texture_2d; // GL_TEXTURE_BINDING_2D + GLuint sampler; // GL_SAMPLER_BINDING } texture_units[3]; struct { @@ -77,6 +78,7 @@ public: void Apply(); static void ResetTexture(GLuint id); + static void ResetSampler(GLuint id); static void ResetProgram(GLuint id); static void ResetBuffer(GLuint id); static void ResetVertexArray(GLuint id); -- cgit v1.2.3