From 3f9262195b1ab4828d93f661e1b0dedacb01f937 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 27 Oct 2019 16:44:09 -0400 Subject: Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. This commit implements the E5B9G9R9 Texture format into the general system and OpenGL backend. --- src/video_core/renderer_opengl/gl_texture_cache.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_opengl/gl_texture_cache.cpp') diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 2f9bfd7e4..55b3e58b2 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -131,6 +131,7 @@ constexpr std::array tex_format {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5 {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB + {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, ComponentType::Float, false}, // E5B9G9R9F // Depth formats {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F -- cgit v1.2.3