From 7fcd0fee6d580a381fdc4a4ec5b77687e4857b5b Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 5 Apr 2020 17:23:49 -0400 Subject: Buffer Cache: Use vAddr instead of physical memory. --- src/video_core/renderer_vulkan/vk_rasterizer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.cpp') diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index cc76d96ea..b6ba5de12 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -501,7 +501,7 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) { } CacheAddr cache_addr = ToCacheAddr(system.Memory().GetPointer(addr)); texture_cache.FlushRegion(addr, size); - buffer_cache.FlushRegion(cache_addr, size); + buffer_cache.FlushRegion(addr, size); query_cache.FlushRegion(cache_addr, size); } @@ -512,7 +512,7 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) { CacheAddr cache_addr = ToCacheAddr(system.Memory().GetPointer(addr)); texture_cache.InvalidateRegion(addr, size); pipeline_cache.InvalidateRegion(cache_addr, size); - buffer_cache.InvalidateRegion(cache_addr, size); + buffer_cache.InvalidateRegion(addr, size); query_cache.InvalidateRegion(cache_addr, size); } -- cgit v1.2.3