From af04f8b8e958a79471d58bc21745f0e8b9b2ea75 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 26 Mar 2022 12:38:30 -0700 Subject: Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory." --- src/video_core/renderer_vulkan/vk_rasterizer.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/video_core/renderer_vulkan/vk_rasterizer.cpp') diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index dd6e0027e..fa87d37f8 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -408,7 +408,7 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) { pipeline_cache.OnCPUWrite(addr, size); { std::scoped_lock lock{texture_cache.mutex}; - texture_cache.CachedWriteMemory(addr, size); + texture_cache.WriteMemory(addr, size); } { std::scoped_lock lock{buffer_cache.mutex}; @@ -418,10 +418,6 @@ void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) { void RasterizerVulkan::SyncGuestHost() { pipeline_cache.SyncGuestHost(); - { - std::scoped_lock lock{texture_cache.mutex}; - texture_cache.FlushCachedWrites(); - } { std::scoped_lock lock{buffer_cache.mutex}; buffer_cache.FlushCachedWrites(); -- cgit v1.2.3