From 3fbee093b2bf3b4c15dbc5bb48a3bc768ecedbc9 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 12 Mar 2023 21:43:31 +0100 Subject: TextureCache: refactor DMA downloads to allow multiple buffers. --- src/video_core/renderer_vulkan/vk_texture_cache.h | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_vulkan/vk_texture_cache.h') diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h index d5ee23f8d..422476188 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.h +++ b/src/video_core/renderer_vulkan/vk_texture_cache.h @@ -1,5 +1,5 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later #pragma once @@ -138,7 +138,7 @@ public: void UploadMemory(const StagingBufferRef& map, std::span copies); - void DownloadMemory(VkBuffer buffer, VkDeviceSize offset, + void DownloadMemory(std::span buffers, VkDeviceSize offset, std::span copies); void DownloadMemory(const StagingBufferRef& map, @@ -371,6 +371,7 @@ struct TextureCacheParams { using Sampler = Vulkan::Sampler; using Framebuffer = Vulkan::Framebuffer; using AsyncBuffer = Vulkan::StagingBufferRef; + using BufferType = VkBuffer; }; using TextureCache = VideoCommon::TextureCache; -- cgit v1.2.3