From 47e4f6a52c5eb34916e2c1f4c876e6e8624e3840 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Fri, 16 Aug 2019 16:25:02 -0400 Subject: Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. --- src/video_core/shader/compiler_settings.cpp | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 src/video_core/shader/compiler_settings.cpp (limited to 'src/video_core/shader/compiler_settings.cpp') diff --git a/src/video_core/shader/compiler_settings.cpp b/src/video_core/shader/compiler_settings.cpp new file mode 100644 index 000000000..cddcbd4f0 --- /dev/null +++ b/src/video_core/shader/compiler_settings.cpp @@ -0,0 +1,26 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "video_core/shader/compiler_settings.h" + +namespace VideoCommon::Shader { + +std::string CompileDepthAsString(const CompileDepth cd) { + switch (cd) { + case CompileDepth::BruteForce: + return "Brute Force Compile"; + case CompileDepth::FlowStack: + return "Simple Flow Stack Mode"; + case CompileDepth::NoFlowStack: + return "Remove Flow Stack"; + case CompileDepth::DecompileBackwards: + return "Decompile Backward Jumps"; + case CompileDepth::FullDecompile: + return "Full Decompilation"; + default: + return "Unknown Compiler Process"; + } +} + +} // namespace VideoCommon::Shader -- cgit v1.2.3