From c67d64365a712830fe140dd36e24e2efd9b8a812 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 16 Feb 2021 20:52:12 -0300 Subject: shader: Remove old shader management --- src/video_core/shader/decode/half_set.cpp | 115 ------------------------------ 1 file changed, 115 deletions(-) delete mode 100644 src/video_core/shader/decode/half_set.cpp (limited to 'src/video_core/shader/decode/half_set.cpp') diff --git a/src/video_core/shader/decode/half_set.cpp b/src/video_core/shader/decode/half_set.cpp deleted file mode 100644 index fa83108cd..000000000 --- a/src/video_core/shader/decode/half_set.cpp +++ /dev/null @@ -1,115 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include - -#include "common/assert.h" -#include "common/common_types.h" -#include "common/logging/log.h" -#include "video_core/engines/shader_bytecode.h" -#include "video_core/shader/node_helper.h" -#include "video_core/shader/shader_ir.h" - -namespace VideoCommon::Shader { - -using std::move; -using Tegra::Shader::Instruction; -using Tegra::Shader::OpCode; -using Tegra::Shader::PredCondition; - -u32 ShaderIR::DecodeHalfSet(NodeBlock& bb, u32 pc) { - const Instruction instr = {program_code[pc]}; - const auto opcode = OpCode::Decode(instr); - - PredCondition cond{}; - bool bf = false; - bool ftz = false; - bool neg_a = false; - bool abs_a = false; - bool neg_b = false; - bool abs_b = false; - switch (opcode->get().GetId()) { - case OpCode::Id::HSET2_C: - case OpCode::Id::HSET2_IMM: - cond = instr.hsetp2.cbuf_and_imm.cond; - bf = instr.Bit(53); - ftz = instr.Bit(54); - neg_a = instr.Bit(43); - abs_a = instr.Bit(44); - neg_b = instr.Bit(56); - abs_b = instr.Bit(54); - break; - case OpCode::Id::HSET2_R: - cond = instr.hsetp2.reg.cond; - bf = instr.Bit(49); - ftz = instr.Bit(50); - neg_a = instr.Bit(43); - abs_a = instr.Bit(44); - neg_b = instr.Bit(31); - abs_b = instr.Bit(30); - break; - default: - UNREACHABLE(); - } - - Node op_b = [this, instr, opcode] { - switch (opcode->get().GetId()) { - case OpCode::Id::HSET2_C: - // Inform as unimplemented as this is not tested. - UNIMPLEMENTED_MSG("HSET2_C is not implemented"); - return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()); - case OpCode::Id::HSET2_R: - return GetRegister(instr.gpr20); - case OpCode::Id::HSET2_IMM: - return UnpackHalfImmediate(instr, true); - default: - UNREACHABLE(); - return Node{}; - } - }(); - - if (!ftz) { - LOG_DEBUG(HW_GPU, "{} without FTZ is not implemented", opcode->get().GetName()); - } - - Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hset2.type_a); - op_a = GetOperandAbsNegHalf(op_a, abs_a, neg_a); - - switch (opcode->get().GetId()) { - case OpCode::Id::HSET2_R: - op_b = GetOperandAbsNegHalf(move(op_b), abs_b, neg_b); - [[fallthrough]]; - case OpCode::Id::HSET2_C: - op_b = UnpackHalfFloat(move(op_b), instr.hset2.type_b); - break; - default: - break; - } - - Node second_pred = GetPredicate(instr.hset2.pred39, instr.hset2.neg_pred); - - Node comparison_pair = GetPredicateComparisonHalf(cond, op_a, op_b); - - const OperationCode combiner = GetPredicateCombiner(instr.hset2.op); - - // HSET2 operates on each half float in the pack. - std::array values; - for (u32 i = 0; i < 2; ++i) { - const u32 raw_value = bf ? 0x3c00 : 0xffff; - Node true_value = Immediate(raw_value << (i * 16)); - Node false_value = Immediate(0); - - Node comparison = Operation(OperationCode::LogicalPick2, comparison_pair, Immediate(i)); - Node predicate = Operation(combiner, comparison, second_pred); - values[i] = - Operation(OperationCode::Select, predicate, move(true_value), move(false_value)); - } - - Node value = Operation(OperationCode::UBitwiseOr, values[0], values[1]); - SetRegister(bb, instr.gpr0, move(value)); - - return pc; -} - -} // namespace VideoCommon::Shader -- cgit v1.2.3