From e8efd5a90100a86899e31a4de0137e915e0e0366 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 28 Feb 2020 20:53:10 -0300 Subject: video_core: Rename "const buffer locker" to "registry" --- src/video_core/shader/decode/texture.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/video_core/shader/decode/texture.cpp') diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index bee7d8cad..48350e042 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -12,6 +12,7 @@ #include "common/logging/log.h" #include "video_core/engines/shader_bytecode.h" #include "video_core/shader/node_helper.h" +#include "video_core/shader/registry.h" #include "video_core/shader/shader_ir.h" namespace VideoCommon::Shader { @@ -359,8 +360,8 @@ ShaderIR::SamplerInfo ShaderIR::GetSamplerInfo(std::optional sample if (sampler_info) { return *sampler_info; } - const auto sampler = - buffer ? locker.ObtainBindlessSampler(*buffer, offset) : locker.ObtainBoundSampler(offset); + const auto sampler = buffer ? registry.ObtainBindlessSampler(*buffer, offset) + : registry.ObtainBoundSampler(offset); if (!sampler) { LOG_WARNING(HW_GPU, "Unknown sampler info"); return SamplerInfo{TextureType::Texture2D, false, false, false}; -- cgit v1.2.3