From 523a709bf1382419495035161c67d5e8dd3e2556 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 27 Mar 2020 18:37:18 -0300 Subject: shader/lea: Fix op_a and op_b usages They were swapped. --- src/video_core/shader/decode/arithmetic_integer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/shader/decode') diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp index 5d546ddec..41ddc6221 100644 --- a/src/video_core/shader/decode/arithmetic_integer.cpp +++ b/src/video_core/shader/decode/arithmetic_integer.cpp @@ -272,8 +272,8 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) { "Unhandled LEA Predicate"); Node shifted_c = Operation(OperationCode::ILogicalShiftLeft, Immediate(1), std::move(op_c)); - Node mul_bc = Operation(OperationCode::IMul, std::move(op_b), std::move(shifted_c)); - Node value = Operation(OperationCode::IAdd, std::move(op_a), std::move(mul_bc)); + Node mul_bc = Operation(OperationCode::IMul, std::move(op_a), std::move(shifted_c)); + Node value = Operation(OperationCode::IAdd, std::move(op_b), std::move(mul_bc)); SetRegister(bb, instr.gpr0, std::move(value)); break; -- cgit v1.2.3