From e60d4d70bc10cf78ab607f26ea835bce6c79f186 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 12 Feb 2019 17:02:59 -0300 Subject: gl_shader_decompiler: Re-implement TLDS lod --- src/video_core/shader/decode/memory.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/shader/decode') diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index 523421794..55ec601ff 100644 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp @@ -429,7 +429,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { UNIMPLEMENTED_IF_MSG(instr.tlds.UsesMiscMode(TextureMiscMode::MZ), "MZ is not implemented"); if (instr.tlds.UsesMiscMode(TextureMiscMode::NODEP)) { - LOG_WARNING(HW_GPU, "TMML.NODEP implementation is incomplete"); + LOG_WARNING(HW_GPU, "TLDS.NODEP implementation is incomplete"); } WriteTexsInstructionFloat(bb, instr, GetTldsCode(instr, texture_type, is_array)); -- cgit v1.2.3