From 72deb773fdcc59b1df9752de4e846422b7bb5280 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 16 Apr 2020 01:34:45 -0300 Subject: shader_ir: Turn classes into data structures --- src/video_core/shader/node.h | 129 +++++++++---------------------------------- 1 file changed, 25 insertions(+), 104 deletions(-) (limited to 'src/video_core/shader/node.h') diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 3eee961f5..d0656b581 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -265,76 +265,30 @@ class ArraySamplerNode; using TrackSamplerData = std::variant; using TrackSampler = std::shared_ptr; -class Sampler { -public: - /// This constructor is for bound samplers +struct Sampler { + /// Bound samplers constructor constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type, bool is_array, bool is_shadow, bool is_buffer, bool is_indexed) : index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow}, is_buffer{is_buffer}, is_indexed{is_indexed} {} - /// This constructor is for bindless samplers + /// Bindless samplers constructor constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type, bool is_array, bool is_shadow, bool is_buffer, bool is_indexed) : index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array}, is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true}, is_indexed{is_indexed} {} - constexpr u32 GetIndex() const { - return index; - } - - constexpr u32 GetOffset() const { - return offset; - } - - constexpr u32 GetBuffer() const { - return buffer; - } - - constexpr Tegra::Shader::TextureType GetType() const { - return type; - } - - constexpr bool IsArray() const { - return is_array; - } - - constexpr bool IsShadow() const { - return is_shadow; - } - - constexpr bool IsBuffer() const { - return is_buffer; - } - - constexpr bool IsBindless() const { - return is_bindless; - } - - constexpr bool IsIndexed() const { - return is_indexed; - } - - constexpr u32 Size() const { - return size; - } - - constexpr void SetSize(u32 new_size) { - size = new_size; - } - -private: - u32 index{}; ///< Emulated index given for the this sampler. - u32 offset{}; ///< Offset in the const buffer from where the sampler is being read. - u32 buffer{}; ///< Buffer where the bindless sampler is being read (unused on bound samplers). - u32 size{1}; ///< Size of the sampler. + u32 index = 0; ///< Emulated index given for the this sampler. + u32 offset = 0; ///< Offset in the const buffer from where the sampler is being read. + u32 buffer = 0; ///< Buffer where the bindless sampler is being read (unused on bound samplers). + u32 size = 1; ///< Size of the sampler. Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc) - bool is_array{}; ///< Whether the texture is being sampled as an array texture or not. - bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not. - bool is_buffer{}; ///< Whether the texture is a texture buffer without sampler. - bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not. - bool is_indexed{}; ///< Whether this sampler is an indexed array of textures. + bool is_array = false; ///< Whether the texture is being sampled as an array texture or not. + bool is_shadow = false; ///< Whether the texture is being sampled as a depth texture or not. + bool is_buffer = false; ///< Whether the texture is a texture buffer without sampler. + bool is_bindless = false; ///< Whether this sampler belongs to a bindless texture or not. + bool is_indexed = false; ///< Whether this sampler is an indexed array of textures. }; /// Represents a tracked bindless sampler into a direct const buffer @@ -379,13 +333,13 @@ private: u32 offset; }; -class Image final { +struct Image { public: - /// This constructor is for bound images + /// Bound images constructor constexpr explicit Image(u32 index, u32 offset, Tegra::Shader::ImageType type) : index{index}, offset{offset}, type{type} {} - /// This constructor is for bindless samplers + /// Bindless samplers constructor constexpr explicit Image(u32 index, u32 offset, u32 buffer, Tegra::Shader::ImageType type) : index{index}, offset{offset}, buffer{buffer}, type{type}, is_bindless{true} {} @@ -403,53 +357,20 @@ public: is_atomic = true; } - constexpr u32 GetIndex() const { - return index; - } - - constexpr u32 GetOffset() const { - return offset; - } - - constexpr u32 GetBuffer() const { - return buffer; - } - - constexpr Tegra::Shader::ImageType GetType() const { - return type; - } - - constexpr bool IsBindless() const { - return is_bindless; - } - - constexpr bool IsWritten() const { - return is_written; - } - - constexpr bool IsRead() const { - return is_read; - } - - constexpr bool IsAtomic() const { - return is_atomic; - } - -private: - u32 index{}; - u32 offset{}; - u32 buffer{}; + u32 index = 0; + u32 offset = 0; + u32 buffer = 0; Tegra::Shader::ImageType type{}; - bool is_bindless{}; - bool is_written{}; - bool is_read{}; - bool is_atomic{}; + bool is_bindless = false; + bool is_written = false; + bool is_read = false; + bool is_atomic = false; }; struct GlobalMemoryBase { - u32 cbuf_index{}; - u32 cbuf_offset{}; + u32 cbuf_index = 0; + u32 cbuf_offset = 0; bool operator<(const GlobalMemoryBase& rhs) const { return std::tie(cbuf_index, cbuf_offset) < std::tie(rhs.cbuf_index, rhs.cbuf_offset); @@ -463,7 +384,7 @@ struct MetaArithmetic { /// Parameters describing a texture sampler struct MetaTexture { - const Sampler& sampler; + Sampler sampler; Node array; Node depth_compare; std::vector aoffi; -- cgit v1.2.3