From ade7ed7c5fd383e77c4d6949e652e1fd83844233 Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 17 Dec 2016 01:30:55 -0800 Subject: VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine --- src/video_core/shader/shader.h | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/video_core/shader/shader.h') diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h index 2afd1024f..9d2410487 100644 --- a/src/video_core/shader/shader.h +++ b/src/video_core/shader/shader.h @@ -14,7 +14,6 @@ #include "common/vector_math.h" #include "video_core/pica.h" #include "video_core/pica_types.h" -#include "video_core/shader/debug_data.h" using nihstro::RegisterType; using nihstro::SourceRegister; @@ -192,16 +191,6 @@ public: * @param state Shader unit state, must be setup per shader and per shader unit */ virtual void Run(UnitState& state, unsigned int entry_point) const = 0; - - /** - * Produce debug information based on the given shader and input vertex - * @param input Input vertex into the shader - * @param num_attributes The number of vertex shader attributes - * @param config Configuration object for the shader pipeline - * @return Debug information for this shader with regards to the given vertex - */ - virtual DebugData ProduceDebugInfo(const InputVertex& input, int num_attributes, - unsigned int entry_point) const = 0; }; // TODO(yuriks): Remove and make it non-global state somewhere -- cgit v1.2.3