From 335df895b9f9e9760ed5cd0d6dfaea8befb94dac Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sun, 18 Dec 2016 17:25:03 -0800 Subject: VideoCore: Consistently use shader configuration to load attributes --- src/video_core/shader/shader_interpreter.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/video_core/shader/shader_interpreter.h') diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h index 593e02157..d7a61e122 100644 --- a/src/video_core/shader/shader_interpreter.h +++ b/src/video_core/shader/shader_interpreter.h @@ -19,12 +19,11 @@ public: /** * Produce debug information based on the given shader and input vertex * @param input Input vertex into the shader - * @param num_attributes The number of vertex shader attributes * @param config Configuration object for the shader pipeline * @return Debug information for this shader with regards to the given vertex */ DebugData ProduceDebugInfo(const ShaderSetup& setup, const AttributeBuffer& input, - int num_attributes) const; + const Regs::ShaderConfig& config) const; }; } // namespace -- cgit v1.2.3