From dd4a1672a77830a53de61cf0554b34e9e17a2905 Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Fri, 16 Dec 2016 23:21:26 -0800 Subject: VideoCore/Shader: Split shader uniform state and shader engine Currently there's only a single dummy implementation, which will be split in a following commit. --- src/video_core/shader/shader_interpreter.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/shader/shader_interpreter.h') diff --git a/src/video_core/shader/shader_interpreter.h b/src/video_core/shader/shader_interpreter.h index d31dcd7a6..3237b50b3 100644 --- a/src/video_core/shader/shader_interpreter.h +++ b/src/video_core/shader/shader_interpreter.h @@ -8,6 +8,7 @@ namespace Pica { namespace Shader { +struct ShaderSetup; struct UnitState; template -- cgit v1.2.3