From 47e4f6a52c5eb34916e2c1f4c876e6e8624e3840 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Fri, 16 Aug 2019 16:25:02 -0400 Subject: Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. --- src/video_core/shader/shader_ir.h | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/video_core/shader/shader_ir.h') diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 48c7b722e..7a91c9bb6 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -16,6 +16,7 @@ #include "video_core/engines/shader_bytecode.h" #include "video_core/engines/shader_header.h" #include "video_core/shader/ast.h" +#include "video_core/shader/compiler_settings.h" #include "video_core/shader/node.h" namespace VideoCommon::Shader { @@ -65,7 +66,8 @@ struct GlobalMemoryUsage { class ShaderIR final { public: - explicit ShaderIR(const ProgramCode& program_code, u32 main_offset, std::size_t size); + explicit ShaderIR(const ProgramCode& program_code, u32 main_offset, std::size_t size, + CompilerSettings settings); ~ShaderIR(); const std::map& GetBasicBlocks() const { @@ -141,6 +143,10 @@ public: return header; } + bool IsFlowStackDisabled() const { + return disable_flow_stack; + } + bool IsDecompiled() const { return decompiled; } @@ -368,6 +374,7 @@ private: const u32 main_offset; const std::size_t program_size; bool decompiled{}; + bool disable_flow_stack{}; u32 coverage_begin{}; u32 coverage_end{}; @@ -375,6 +382,7 @@ private: std::map basic_blocks; NodeBlock global_code; ASTManager program_manager; + CompilerSettings settings{}; std::set used_registers; std::set used_predicates; -- cgit v1.2.3