From cfb20c4c9d863698b938aaad3d27cfe8e4eedb2b Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 15 Jan 2019 01:07:57 -0300 Subject: gl_shader_disk_cache: Save GLSL and entries into the precompiled file --- src/video_core/shader/shader_ir.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/video_core/shader/shader_ir.h') diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 6e42e3dfb..ef0f3a106 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -236,6 +236,11 @@ private: class ConstBuffer { public: + explicit ConstBuffer(u32 max_offset, bool is_indirect) + : max_offset{max_offset}, is_indirect{is_indirect} {} + + ConstBuffer() = default; + void MarkAsUsed(u64 offset) { max_offset = std::max(max_offset, static_cast(offset)); } @@ -252,6 +257,10 @@ public: return max_offset + sizeof(float); } + u32 GetMaxOffset() const { + return max_offset; + } + private: u32 max_offset{}; bool is_indirect{}; -- cgit v1.2.3