From 468bd9c1b0f9e74f7c096b127a94a94e4ed7caec Mon Sep 17 00:00:00 2001 From: David Marcec Date: Fri, 10 Jul 2020 13:36:38 +1000 Subject: async shaders --- src/video_core/shader_notify.cpp | 42 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 src/video_core/shader_notify.cpp (limited to 'src/video_core/shader_notify.cpp') diff --git a/src/video_core/shader_notify.cpp b/src/video_core/shader_notify.cpp new file mode 100644 index 000000000..46fd0baae --- /dev/null +++ b/src/video_core/shader_notify.cpp @@ -0,0 +1,42 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "video_core/shader_notify.h" + +using namespace std::chrono_literals; + +namespace VideoCore { +namespace { +constexpr auto UPDATE_TICK = 32ms; +} + +ShaderNotify::ShaderNotify() = default; +ShaderNotify::~ShaderNotify() = default; + +std::size_t ShaderNotify::GetShadersBuilding() { + const auto now = std::chrono::high_resolution_clock::now(); + const auto diff = now - last_update; + if (diff > UPDATE_TICK) { + std::shared_lock lock(mutex); + last_updated_count = accurate_count; + } + return last_updated_count; +} + +std::size_t ShaderNotify::GetShadersBuildingAccurate() { + std::shared_lock lock(mutex); + return accurate_count; +} + +void ShaderNotify::MarkShaderComplete() { + std::unique_lock lock(mutex); + accurate_count--; +} + +void ShaderNotify::MarkSharderBuilding() { + std::unique_lock lock(mutex); + accurate_count++; +} + +} // namespace VideoCore -- cgit v1.2.3