From aec129c1ab333292c37e28bd6b76670e9d0a1acf Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 30 Jun 2022 22:04:23 -0400 Subject: renderer_(gl/vk): Implement ASTC_10x6_UNORM - Used by Monster Hunter Rise Update 10.0.2 --- src/video_core/texture_cache/format_lookup_table.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/texture_cache/format_lookup_table.cpp') diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp index 0937768d6..1412aa076 100644 --- a/src/video_core/texture_cache/format_lookup_table.cpp +++ b/src/video_core/texture_cache/format_lookup_table.cpp @@ -206,6 +206,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red, return PixelFormat::ASTC_2D_6X6_UNORM; case Hash(TextureFormat::ASTC_2D_6X6, UNORM, SRGB): return PixelFormat::ASTC_2D_6X6_SRGB; + case Hash(TextureFormat::ASTC_2D_10X6, UNORM, LINEAR): + return PixelFormat::ASTC_2D_10X6_UNORM; case Hash(TextureFormat::ASTC_2D_10X10, UNORM, LINEAR): return PixelFormat::ASTC_2D_10X10_UNORM; case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB): -- cgit v1.2.3