From 1b4503c571d3b961efe74fa7e35d5fa14941ec09 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 24 Apr 2019 16:35:54 -0300 Subject: texture_cache: Split texture cache into different files --- src/video_core/texture_cache/surface_view.h | 35 +++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 src/video_core/texture_cache/surface_view.h (limited to 'src/video_core/texture_cache/surface_view.h') diff --git a/src/video_core/texture_cache/surface_view.h b/src/video_core/texture_cache/surface_view.h new file mode 100644 index 000000000..e73d8f6ae --- /dev/null +++ b/src/video_core/texture_cache/surface_view.h @@ -0,0 +1,35 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include + +#include "common/common_types.h" + +namespace VideoCommon { + +struct ViewKey { + std::size_t Hash() const; + + bool operator==(const ViewKey& rhs) const; + + u32 base_layer{}; + u32 num_layers{}; + u32 base_level{}; + u32 num_levels{}; +}; + +} // namespace VideoCommon + +namespace std { + +template <> +struct hash { + std::size_t operator()(const VideoCommon::ViewKey& k) const noexcept { + return k.Hash(); + } +}; + +} // namespace std -- cgit v1.2.3