From d31676935e0842680e37a4e5005f0ee8d66021fd Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Mon, 31 Jul 2023 19:11:24 -0400 Subject: vulkan_device: Test depth stencil blit support by format --- src/video_core/vulkan_common/vulkan_device.h | 52 ++++++++++++++++------------ 1 file changed, 29 insertions(+), 23 deletions(-) (limited to 'src/video_core/vulkan_common/vulkan_device.h') diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h index be3ed45ff..80c38bfad 100644 --- a/src/video_core/vulkan_common/vulkan_device.h +++ b/src/video_core/vulkan_common/vulkan_device.h @@ -359,9 +359,14 @@ public: return features.features.depthBounds; } - /// Returns true when blitting from and to depth stencil images is supported. - bool IsBlitDepthStencilSupported() const { - return is_blit_depth_stencil_supported; + /// Returns true when blitting from and to D24S8 images is supported. + bool IsBlitDepth24Stencil8Supported() const { + return is_blit_depth24_stencil8_supported; + } + + /// Returns true when blitting from and to D32S8 images is supported. + bool IsBlitDepth32Stencil8Supported() const { + return is_blit_depth32_stencil8_supported; } /// Returns true if the device supports VK_NV_viewport_swizzle. @@ -657,7 +662,7 @@ private: bool ComputeIsOptimalAstcSupported() const; /// Returns true if the device natively supports blitting depth stencil images. - bool TestDepthStencilBlits() const; + bool TestDepthStencilBlits(VkFormat format) const; private: VkInstance instance; ///< Vulkan instance. @@ -721,25 +726,26 @@ private: VkPhysicalDeviceProperties2 properties2{}; // Misc features - bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats. - bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. - bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. - bool is_integrated{}; ///< Is GPU an iGPU. - bool is_virtual{}; ///< Is GPU a virtual GPU. - bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. - bool has_broken_compute{}; ///< Compute shaders can cause crashes - bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit - bool has_renderdoc{}; ///< Has RenderDoc attached - bool has_nsight_graphics{}; ///< Has Nsight Graphics attached - bool supports_d24_depth{}; ///< Supports D24 depth buffers. - bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. - bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation - bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. - bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. - bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. - bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow. - u64 device_access_memory{}; ///< Total size of device local memory in bytes. - u32 sets_per_pool{}; ///< Sets per Description Pool + bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats. + bool is_blit_depth24_stencil8_supported{}; ///< Support for blitting from and to D24S8. + bool is_blit_depth32_stencil8_supported{}; ///< Support for blitting from and to D32S8. + bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. + bool is_integrated{}; ///< Is GPU an iGPU. + bool is_virtual{}; ///< Is GPU a virtual GPU. + bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. + bool has_broken_compute{}; ///< Compute shaders can cause crashes + bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit + bool has_renderdoc{}; ///< Has RenderDoc attached + bool has_nsight_graphics{}; ///< Has Nsight Graphics attached + bool supports_d24_depth{}; ///< Supports D24 depth buffers. + bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. + bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation + bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. + bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. + bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. + bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow. + u64 device_access_memory{}; ///< Total size of device local memory in bytes. + u32 sets_per_pool{}; ///< Sets per Description Pool // Telemetry parameters std::set> supported_extensions; ///< Reported Vulkan extensions. -- cgit v1.2.3