From 82a313a14c1896a7fd4f6613bc5df1831298e1d8 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Fri, 7 Sep 2018 19:02:33 -0400 Subject: Change name of TEXQ to TXQ, in order to match NVIDIA's naming --- src/video_core/engines/shader_bytecode.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index d2388673e..9bfeff5b6 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -670,7 +670,7 @@ public: LDG, // Load from global memory STG, // Store in global memory TEX, - TEXQ, // Texture Query + TXQ, // Texture Query TEXS, // Texture Fetch with scalar/non-vec4 source/destinations TLDS, // Texture Load with scalar/non-vec4 source/destinations TLD4, // Texture Load 4 @@ -894,7 +894,7 @@ private: INST("1110111011010---", Id::LDG, Type::Memory, "LDG"), INST("1110111011011---", Id::STG, Type::Memory, "STG"), INST("110000----111---", Id::TEX, Type::Memory, "TEX"), - INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"), + INST("1101111101001---", Id::TXQ, Type::Memory, "TXQ"), INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"), INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"), INST("110010----111---", Id::TLD4, Type::Memory, "TLD4"), -- cgit v1.2.3