From 9106ac1e6b912d7098845c346e5465b780bd70dd Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 30 Dec 2020 02:06:22 -0300 Subject: video_core: Add a delayed destruction ring abstraction --- src/video_core/CMakeLists.txt | 1 + src/video_core/delayed_destruction_ring.h | 32 +++++++++++++++++++++++++++++++ 2 files changed, 33 insertions(+) create mode 100644 src/video_core/delayed_destruction_ring.h (limited to 'src/video_core') diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 5b73724ce..acf96f789 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -25,6 +25,7 @@ add_library(video_core STATIC command_classes/vic.h compatible_formats.cpp compatible_formats.h + delayed_destruction_ring.h dirty_flags.cpp dirty_flags.h dma_pusher.cpp diff --git a/src/video_core/delayed_destruction_ring.h b/src/video_core/delayed_destruction_ring.h new file mode 100644 index 000000000..4f1d29c04 --- /dev/null +++ b/src/video_core/delayed_destruction_ring.h @@ -0,0 +1,32 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include + +namespace VideoCommon { + +/// Container to push objects to be destroyed a few ticks in the future +template +class DelayedDestructionRing { +public: + void Tick() { + index = (index + 1) % TICKS_TO_DESTROY; + elements[index].clear(); + } + + void Push(T&& object) { + elements[index].push_back(std::move(object)); + } + +private: + size_t index = 0; + std::array, TICKS_TO_DESTROY> elements; +}; + +} // namespace VideoCommon -- cgit v1.2.3