From fc975e90216e977c331e9832d4490064c814deb5 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 14 May 2019 16:58:09 -0400 Subject: maxwell_3d: reduce sevirity of different component formats assert. This was reduced due to happening on most games and at such constant rate that it affected performance heavily for the end user. In general, we are well aware of the assert and an implementation is already planned. --- src/video_core/engines/maxwell_3d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core') diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index d7b586db9..ca7ad20ad 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -442,7 +442,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const { const auto a_type = tic_entry.a_type.Value(); // TODO(Subv): Different data types for separate components are not supported - ASSERT(r_type == g_type && r_type == b_type && r_type == a_type); + DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type); return tic_entry; } -- cgit v1.2.3