From 10812f8407e18d129664e837614d6124ef9bf1bc Mon Sep 17 00:00:00 2001 From: Zach Hilman Date: Fri, 10 Aug 2018 11:11:33 -0400 Subject: game_list: Populate control data from installed NAND --- src/yuzu/game_list.cpp | 64 +++++++++++++++++++++++++++----------------------- src/yuzu/main.cpp | 2 +- 2 files changed, 35 insertions(+), 31 deletions(-) (limited to 'src') diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 64c72035e..73a0aa281 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -403,6 +403,28 @@ void GameList::RefreshGameDirectory() { } } +static void GetMetadataFromControlNCA(const std::shared_ptr& nca, + std::vector& icon, std::string& name) { + const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS()); + if (control_dir == nullptr) + return; + + const auto nacp_file = control_dir->GetFile("control.nacp"); + if (nacp_file == nullptr) + return; + FileSys::NACP nacp(nacp_file); + name = nacp.GetApplicationName(); + + FileSys::VirtualFile icon_file = nullptr; + for (const auto& language : FileSys::LANGUAGE_NAMES) { + icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat"); + if (icon_file != nullptr) { + icon = icon_file->ReadAllBytes(); + break; + } + } +} + void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { const auto usernand = Service::FileSystem::GetUserNANDContents(); const auto installed_games = usernand->ListEntriesFilter(FileSys::TitleType::Application, @@ -421,22 +443,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign const auto& control = usernand->GetEntry(game.title_id, FileSys::ContentRecordType::Control); - if (control != nullptr) { - const auto control_dir = FileSys::ExtractRomFS(control->GetRomFS()); - - const auto nacp_file = control_dir->GetFile("control.nacp"); - FileSys::NACP nacp(nacp_file); - name = nacp.GetApplicationName(); - - FileSys::VirtualFile icon_file = nullptr; - for (const auto& language : FileSys::LANGUAGE_NAMES) { - icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat"); - if (icon_file != nullptr) { - icon = icon_file->ReadAllBytes(); - break; - } - } - } + if (control != nullptr) + GetMetadataFromControlNCA(control, icon, name); emit EntryReady({ new GameListItemPath( FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name), @@ -450,6 +458,15 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign boost::container::flat_map> nca_control_map; + const auto control_data = usernand->ListEntriesFilter(FileSys::TitleType::Application, + FileSys::ContentRecordType::Control); + + for (const auto& entry : control_data) { + const auto nca = usernand->GetEntry(entry); + if (nca != nullptr) + nca_control_map.insert_or_assign(entry.title_id, nca); + } + const auto nca_control_callback = [this, &nca_control_map](u64* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { @@ -503,20 +520,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign // Use from metadata pool. if (nca_control_map.find(program_id) != nca_control_map.end()) { const auto nca = nca_control_map[program_id]; - const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS()); - - const auto nacp_file = control_dir->GetFile("control.nacp"); - FileSys::NACP nacp(nacp_file); - name = nacp.GetApplicationName(); - - FileSys::VirtualFile icon_file = nullptr; - for (const auto& language : FileSys::LANGUAGE_NAMES) { - icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat"); - if (icon_file != nullptr) { - icon = icon_file->ReadAllBytes(); - break; - } - } + GetMetadataFromControlNCA(nca, icon, name); } } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index fd237df43..1f5a9bb02 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -682,7 +682,7 @@ void GMainWindow::OnMenuInstallToNAND() { } if (index >= 5) - index += 0x80; + index += 0x7B; if (Service::FileSystem::GetUserNANDContents()->InstallEntry( nca, static_cast(index))) { -- cgit v1.2.3