From 73b11f390e3dabf42d22af78670c8aa6d8f52cee Mon Sep 17 00:00:00 2001 From: Feng Chen Date: Wed, 1 Sep 2021 00:07:25 +0800 Subject: Add colorfront and txtcoord support --- .../backend/spirv/emit_context.cpp | 14 ++++++++++++ src/shader_recompiler/backend/spirv/emit_context.h | 4 ++++ .../backend/spirv/emit_spirv_context_get_set.cpp | 26 ++++++++++++++++++++++ src/shader_recompiler/frontend/ir/attribute.cpp | 8 +++++++ src/shader_recompiler/frontend/ir/attribute.h | 5 +++++ 5 files changed, 57 insertions(+) (limited to 'src') diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 2d29d8c14..89c75c52d 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -1201,6 +1201,12 @@ void EmitContext::DefineInputs(const IR::Program& program) { } } } + if (loads.AllComponents(IR::Attribute::ColorFrontDiffuseR)) { + input_front_color = DefineInput(*this, F32[4], true); + } + if (loads.AllComponents(IR::Attribute::FixedFncTexture0S)) { + input_txt_coord = DefineInput(*this, F32[4], true); + } if (loads[IR::Attribute::InstanceId]) { if (profile.support_vertex_instance_id) { instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId); @@ -1282,6 +1288,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) { if (info.stores.AnyComponent(IR::Attribute::PositionX) || stage == Stage::VertexB) { output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position); } + if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) { + output_front_color = DefineOutput(*this, F32[4], invocations); + } if (info.stores[IR::Attribute::PointSize] || runtime_info.fixed_state_point_size) { if (stage == Stage::Fragment) { throw NotImplementedException("Storing PointSize in fragment stage"); @@ -1313,6 +1322,11 @@ void EmitContext::DefineOutputs(const IR::Program& program) { viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, spv::BuiltIn::ViewportMaskNV); } + + if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S)) { + output_txt_coord = DefineOutput(*this, F32[4], invocations); + } + for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { if (info.stores.Generic(index)) { DefineGenericOutput(*this, index, invocations); diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index e277bc358..1023d0ee4 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -268,10 +268,14 @@ public: Id write_global_func_u32x4{}; Id input_position{}; + Id input_front_color{}; + Id input_txt_coord{}; std::array input_generics{}; Id output_point_size{}; Id output_position{}; + Id output_front_color{}; + Id output_txt_coord; std::array, 32> output_generics{}; Id output_tess_level_outer{}; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 14c77f162..0444bbf8f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -74,6 +74,12 @@ std::optional OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); } } + if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { + const u32 index{IR::TxtCoordAttributeIndex(attr)}; + const u32 element{IR::TxtCoordAttributeElement(attr)}; + const Id element_id{ctx.Const(element)}; + return OutputAccessChain(ctx, ctx.output_f32, ctx.output_txt_coord, element_id); + } switch (attr) { case IR::Attribute::PointSize: return ctx.output_point_size; @@ -85,6 +91,14 @@ std::optional OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { const Id element_id{ctx.Const(element)}; return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id); } + case IR::Attribute::ColorFrontDiffuseR: + case IR::Attribute::ColorFrontDiffuseG: + case IR::Attribute::ColorFrontDiffuseB: + case IR::Attribute::ColorFrontDiffuseA: { + const u32 element{static_cast(attr) % 4}; + const Id element_id{ctx.Const(element)}; + return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id); + } case IR::Attribute::ClipDistance0: case IR::Attribute::ClipDistance1: case IR::Attribute::ClipDistance2: @@ -307,6 +321,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { const Id value{ctx.OpLoad(type->id, pointer)}; return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; } + if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { + const u32 index{IR::TxtCoordAttributeIndex(attr)}; + return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_txt_coord, + ctx.Const(element))); + } switch (attr) { case IR::Attribute::PrimitiveId: return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id)); @@ -316,6 +335,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { case IR::Attribute::PositionW: return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, ctx.Const(element))); + case IR::Attribute::ColorFrontDiffuseR: + case IR::Attribute::ColorFrontDiffuseG: + case IR::Attribute::ColorFrontDiffuseB: + case IR::Attribute::ColorFrontDiffuseA: { + return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color, + ctx.Const(element))); + } case IR::Attribute::InstanceId: if (ctx.profile.support_vertex_instance_id) { return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp index 4d0b8b8e5..dc2bec06d 100644 --- a/src/shader_recompiler/frontend/ir/attribute.cpp +++ b/src/shader_recompiler/frontend/ir/attribute.cpp @@ -9,6 +9,14 @@ namespace Shader::IR { +u32 TxtCoordAttributeIndex(Attribute attribute) { + return (static_cast(attribute) - static_cast(Attribute::FixedFncTexture0S)) / 4u; +} + +u32 TxtCoordAttributeElement(Attribute attribute) { + return static_cast(attribute) % 4; +} + bool IsGeneric(Attribute attribute) noexcept { return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X; } diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h index ca1199494..6957fb43b 100644 --- a/src/shader_recompiler/frontend/ir/attribute.h +++ b/src/shader_recompiler/frontend/ir/attribute.h @@ -222,8 +222,13 @@ enum class Attribute : u64 { FrontFace = 255, }; +constexpr size_t NUM_TXT_COORD = 10; constexpr size_t NUM_GENERICS = 32; +[[nodiscard]] u32 TxtCoordAttributeIndex(Attribute attribute); + +[[nodiscard]] u32 TxtCoordAttributeElement(Attribute attribute); + [[nodiscard]] bool IsGeneric(Attribute attribute) noexcept; [[nodiscard]] u32 GenericAttributeIndex(Attribute attribute); -- cgit v1.2.3