From 919ac2c4d3a81c94ae441f7298ebe4f3710a343f Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 22 Nov 2019 21:12:31 -0300 Subject: gl_rasterizer: Disable compute shaders on Intel Intel's proprietary driver enters in a corrupt state when compute shaders are executed. For now, disable these. --- src/video_core/renderer_opengl/gl_device.cpp | 3 +++ src/video_core/renderer_opengl/gl_device.h | 5 +++++ src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 ++++ 3 files changed, 12 insertions(+) (limited to 'src') diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 5cfa97fc2..3adf57c96 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -74,6 +74,7 @@ Device::Device() { const std::vector extensions = GetExtensions(); const bool is_nvidia = vendor == "NVIDIA Corporation"; + const bool is_intel = vendor == "Intel"; // Reserve the first UBO for emulation bindings base_bindings[0] = BaseBindings{ReservedUniformBlocks, 0, 0, 0}; @@ -110,6 +111,7 @@ Device::Device() { has_variable_aoffi = TestVariableAoffi(); has_component_indexing_bug = TestComponentIndexingBug(); has_precise_bug = TestPreciseBug(); + has_broken_compute = is_intel; has_fast_buffer_sub_data = is_nvidia; LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); @@ -127,6 +129,7 @@ Device::Device(std::nullptr_t) { has_image_load_formatted = true; has_variable_aoffi = true; has_component_indexing_bug = false; + has_broken_compute = false; has_precise_bug = false; } diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index e7d3c48b0..5433815b9 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -76,6 +76,10 @@ public: return has_precise_bug; } + bool HasBrokenCompute() const { + return has_broken_compute; + } + bool HasFastBufferSubData() const { return has_fast_buffer_sub_data; } @@ -97,6 +101,7 @@ private: bool has_variable_aoffi{}; bool has_component_indexing_bug{}; bool has_precise_bug{}; + bool has_broken_compute{}; bool has_fast_buffer_sub_data{}; }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index fbb9bbac1..f97ec06f0 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -743,6 +743,10 @@ bool RasterizerOpenGL::DrawMultiBatch(bool is_indexed) { } void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { + if (device.HasBrokenCompute()) { + return; + } + buffer_cache.Acquire(); auto kernel = shader_cache.GetComputeKernel(code_addr); -- cgit v1.2.3