set(SRCS audio_core.cpp codec.cpp hle/dsp.cpp hle/filter.cpp hle/pipe.cpp hle/source.cpp interpolate.cpp sink_details.cpp ) set(HEADERS audio_core.h codec.h hle/common.h hle/dsp.h hle/filter.h hle/pipe.h hle/source.h interpolate.h null_sink.h sink.h sink_details.h ) include_directories(../../externals/soundtouch/include) if(SDL2_FOUND) set(SRCS ${SRCS} sdl2_sink.cpp) set(HEADERS ${HEADERS} sdl2_sink.h) include_directories(${SDL2_INCLUDE_DIR}) endif() create_directory_groups(${SRCS} ${HEADERS}) add_library(audio_core STATIC ${SRCS} ${HEADERS}) target_link_libraries(audio_core SoundTouch) if(SDL2_FOUND) target_link_libraries(audio_core ${SDL2_LIBRARY}) set_property(TARGET audio_core APPEND PROPERTY COMPILE_DEFINITIONS HAVE_SDL2) endif()