add_library(audio_core STATIC algorithm/filter.cpp algorithm/filter.h algorithm/interpolate.cpp algorithm/interpolate.h audio_out.cpp audio_out.h audio_renderer.cpp audio_renderer.h buffer.h codec.cpp codec.h null_sink.h sink.h sink_details.cpp sink_details.h sink_stream.h stream.cpp stream.h time_stretch.cpp time_stretch.h $<$:cubeb_sink.cpp cubeb_sink.h> ) create_target_directory_groups(audio_core) target_link_libraries(audio_core PUBLIC common core) target_link_libraries(audio_core PRIVATE SoundTouch) if(ENABLE_CUBEB) target_link_libraries(audio_core PRIVATE cubeb) target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1) endif()