// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "audio_core/common/common.h" #include "audio_core/renderer/command/command_list_header.h" #include "common/common_types.h" namespace Core { namespace Memory { class Memory; } class System; } // namespace Core namespace AudioCore { namespace Sink { class SinkStream; } namespace Renderer { struct CommandListHeader; } namespace ADSP::AudioRenderer { /** * A processor for command lists given to the AudioRenderer. */ class CommandListProcessor { public: /** * Initialize the processor. * * @param system - The core system. * @param buffer - The command buffer to process. * @param size - The size of the buffer. * @param stream - The stream to be used for sending the samples. */ void Initialize(Core::System& system, CpuAddr buffer, u64 size, Sink::SinkStream* stream); /** * Set the maximum processing time for this command list. * * @param time - The maximum process time. */ void SetProcessTimeMax(u64 time); /** * Get the remaining command count for this list. * * @return The remaining command count. */ u32 GetRemainingCommandCount() const; /** * Get the stream for this command list. * * @return The stream associated with this command list. */ Sink::SinkStream* GetOutputSinkStream() const; /** * Process the command list. * * @param session_id - Session ID for the commands being processed. * * @return The time taken to process. */ u64 Process(u32 session_id); /// Core system Core::System* system{}; /// Core memory Core::Memory::Memory* memory{}; /// Stream for the processed samples Sink::SinkStream* stream{}; /// Header info for this command list Renderer::CommandListHeader* header{}; /// The command buffer u8* commands{}; /// The command buffer size u64 commands_buffer_size{}; /// The maximum processing time allotted u64 max_process_time{}; /// The number of commands in the buffer u32 command_count{}; /// The target sample count for output u32 sample_count{}; /// The target sample rate for output u32 target_sample_rate{}; /// The mixing buffers used by the commands std::span mix_buffers{}; /// The number of mix buffers u32 buffer_count{}; /// The number of processed commands so far u32 processed_command_count{}; /// The processing start time of this list u64 start_time{}; /// The current processing time for this list u64 current_processing_time{}; /// The end processing time for this list u64 end_time{}; /// Last command list string generated, used for dumping audio commands to console std::string last_dump{}; }; } // namespace ADSP::AudioRenderer } // namespace AudioCore